Getting Started

If you met us on the field and are interested in playing again, or this is your first time out, there are a few things you will need to be prepared in the future, including:


In order to play, you must typically be 14 years of age (with parental consent) or older, and you must sign an indemnification waiver. The waiver can be downloaded and printed here.


You will need a persona and persona history which is compatible with swords and sorcery-type role play predating 1650 AD. Any culture is appropriate. Alternate races are an option for personas, as well as more or less noble backgrounds, but please note that alternate races have limited in-game support, and titles of nobility are formally rewarded and monitored by the game.

Please choose a persona name which is appropriate to pre-1650 swords and sorcery theme.

Appropriate clothing and garb

Amtgard can be a physically challenging LARP. You are encouraged to wear garb appropriate to the fantasy LARP setting, however, appropriate footwear is encouraged.

Weapons and equipment

The park maintains a small store of "loaner" weapons that you can use. However, we do not use these weapons for your use for extended periods of time -- they are for new players! We also do not keep more advanced equipment, such as swords, polearms, or missile weapons available. Please return loaner weapons at the end of each park day.

We encourage everyone to build or purchase appropriate weapons as soon as possible. Please visit the park before buying weapons, as not all LARP weapons are Amtgard-legal. There are several resources we can provide to you, both on the internet and in College Station.

Amtgard is a full contact game. It is not lightest-touch. Although there is no real minimum force, players can and do swing quickly, repeatedly, and aggressively. All players are encouraged to wear protective gloves (MMA, motorcyle, or field hockey gloves, or gauntlets), and protective eye-wear (zennioptical provides cheap prescription sports goggles).

Fancy equipment (and particularly armor) is encouraged! However, if your armor has sharp protrusions (including elbow and knee cops with wings, or pauldrons with wings), you will not be allowed to field with this equipment. Wings on steel armor can be problematic, because they are capable of quickly destroying weapons.

Current storyline

The peasants are revolting again! The peasantry of Mordengaard are attempting to leave their historic fields and form a mercenary unit. To do this, they will have to acquire enough food stores (or bribe the local nobility), and find the Monarch at his Moot in order to get a Writ, Warrant, or Patent sufficient to form a mercenary corps.

More here.